Publications
Lab members are shown in bold.
2026 3
AI-Driven Oral Examinations for Code Assessment: Evaluating Understanding Beyond the Commit
SIGCSE TS 2026: Proceedings of the 57th ACM Technical Symposium on Computer Science Education V.2
Classmoji: A GitHub-Native LMS for Flexible CS Education
SIGCSE TS 2026: Proceedings of the 57th ACM Technical Symposium on Computer Science Education V.2
Sprout: Using a Visual Metaphor to Support Customizable and Collaborative Health Tracking
2025 6
Integrating Sustainability into a Large Manufacturer's Product Development with Co-Creation
IASDR
CareInsights: AI-Enabled Infrastructure for Person-Centered Dementia Care in Resource-Constrained Facilities
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)
Exploring Older Adults Personality Preferences for LLM-powered Conversational Companions
Family In The Loop: Enabling Family Involvement and Person-Centered Dementia Care at Long-Term Care Facilities with Collaborative AI Tools
Proceedings of the ACM on Human-Computer Interaction (CSCW)
Impact of windows, natural materials, and diverse representations in built environments on psychological and physiological well-being: A between-subjects experiment in immersive virtual environments
Building and Environment
MusicalPT: Augmenting Physical Therapy by Integrating Adaptive Musical Guidance to Enhance Exercise Quality and Patient Experience
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)
2024 4
Teaching Artificial Intelligence in Extracurricular Contexts through Narrative-Based Learnersourcing
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems (CHI '24)
Therapy for Therapists: Design Opportunities to Support the Psychological Well-being of Mental Health Workers
CSCW'24
Wearable Biosensors for Early Detection and Continuous Monitoring of Postpartum Depression: A Human-Centered Approach
Weight Bias in Design: Unpacking Implicit Researcher Beliefs for Building Empathy
CHI'24
2023 10
A Political Theory of Engineered Systems and A Study of Engineering and Justice Workshops
A study of the role of indoor nature on solidarity and group identity during remote work
Building and Environment
Effects of Wearable Fitness Trackers and Activity Adequacy Mindsets on Affect, Behavior, and Health: Longitudinal Randomized Controlled Trial
Journal of Medical Internet Research
Enabling the Integration of Sustainable Design Methodological Frameworks and Computational Life Cycle Assessment Tools into Product Development Practice
Leveraging Mobile Technology for Public Health Promotion: A Multidisciplinary Perspective
Annual Review of Public Health
Mapping the Design Space of Technology-based Solutions for Better Chronic Pain Care: Introducing the Pain Tech Landscape
Psychosomatic Medicine 85(7):p 612-618
Narrative-Based Visual Feedback to Encourage Sustained Physical Activity: A Field Trial of the WhoIsZuki Mobile Health Platform
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Sprout: Using a Garden Metaphor to Visualize and Support Customizable and Collaborative Health Tracking
Dartmouth College Dartmouth Digital Commons - Master’s Theses
The Dilemma of Disclosure: Designing Interpersonal Informatics Tools for Mood Tracking
Dartmouth College Dartmouth Digital Commons - Undergraduate Theses
Time perception during the pandemic: A longitudinal study examining the role of indoor and outdoor nature exposure for remote workers
Building and Environment (243)
2022 7
Co-Creating a Framework to Integrate Sustainable Design into Product Development Practice: Case Study at an Engineering Consultancy Firm
Sustainability
Designing narrative-based interfaces for collective action: A case study using Amazon, climate change, and consumer behavior
Physical workplaces and human well-being: A mixed-methods study to quantify the effects of materials, windows, and representation on biobehavioral outcomes
Building and Environment
Smartphone‐based ecological momentary assessment to study “scanxiety” among adolescent and young adult survivors of childhood cancer: A feasibility study
Psycho‐Oncology
Ten questions concerning human-building interaction research for improving the quality of life
Building and Environment
The field of human building interaction for convergent research and innovation for intelligent built environments
Scientific Reports
Use of Crowdsourced Online Surveys to Study the Impact of Architectural and Design Choices on Well-being
Frontiers in Sustainable Cities
2021 2
Examining the User Experience of Life Cycle Assessment Tools and Their Ability to Cater to Ecodesign in Early-Stage Product Development Practice
Proceedings of the Design Society
StoryCoder: Teaching Computational Thinking Concepts Through Storytelling in a Voice-Guided App for Children
Proceedings of the 39th Annual ACM Conference on Human Factors in Computing Systems (CHI) · (To appear) · ACM · 2021
2020 9
Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Proceedings of the 38th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1–14 · ACM · 2020
Being (In) Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Proceedings of the 38th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1–14 · ACM · 2020
Discomfort design
Interactions (IX) · 27(2) Pages 40–45 · ACM · 2020
Do Better. Sustainable Product Design
Pages 1–51 · Synapse Product Development Inc. · 2020
Inbodied interaction design example: chronobiology-friendly technology
Interactions (IX) · 27(2) Pages 54–55 · ACM · 2020
Mobile and Sensor Technology as a Tool for Health Measurement, Management, and Research with Aging Populations
Mobile Technology for Adaptive Aging · Pages 41–65 · National Academies Press · 2020
Perception of Sustainable Design Integration Benefits Among Industry Product Development Teams: A Case Study
Proceedings of the Design Society (DESIGN) · Volume 1 · Pages 2475–2484 · Cambridge University Press · 2020
Supporting children's math learning with feedback-augmented narrative technology
Proceedings of the Interaction Design and Children Conference (IDC) · Pages 567–580 · ACM · 2020
Understanding Physical Practices and the Role of Technology in Manual Self-Tracking
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) · 4(4), Pages 1–24 · 2020
2019 1
Visually Encoding the Lived Experience of Bipolar Disorder
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI) · Pages 1–14 · ACM · 2019
2018 2
Keppi: A Tangible User Interface for Self-Reporting Pain
Proceedings of the 36th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1–13 · ACM · 2018
Personal Informatics in Interpersonal Contexts: Towards the Design of Technology that Supports the Social Ecologies of Long-Term Mental Health Management
Proceedings of the ACM on Human-Computer Interaction 2(CSCW) · Pages 1–27 · ACM · 2018
2017 3
Quantifying the Changeable Self: The role of self-tracking in coming to terms with and managing bipolar disorder
Human-Computer Interaction · Pages 413–446 · Taylor & Francis · 2017
Supporting the Self-Management of Chronic Pain Conditions with Tailored Momentary Self-Assessments
Proceedings of the 35th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1065–1077 · ACM · 2017
The Double-Edged Sword: A Mixed Methods Study of the Interplay Between Bipolar Disorder and Technology Use
Computers in Human Behavior (CHB), 75 · Pages 288–300 · 2017
2016 2
Development and evaluation of a smartphone-based measure of social rhythms for bipolar disorder
Assessment · 23(4) Pages 472–483 · Sage · 2016
Self-Monitoring Practices, Attitudes, and Needs of Individuals with Bipolar Disorder: Implications for the Design of Technologies to Manage Mental Health
Journal of the American Medical Informatics Association (JAMIA) · 23(3) Pages 477–484 · Oxford · 2016